This is my new project for CGTrader.
I have long dreamed of creating something in Hand-Painted stylistics, but with my zest and this project is what I got. For assets modeling and concepting - I used 3D-Coat and Polybrush. Painted textures in the Substance Painter with my workflow - when almost don't draw with your hands. Simulation of fire and water did in PhoenixFD and rendered all this beauty in Vray Next. Although if you remove water and fire - these Assets can be uploaded anywhere, since they have 2 simple textures - albedo and normal. Made Grass scatering with ForestPack. Retopology made using the decimated method in 3dcoat and made UV's using UVPath.