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Autodesk Character GeneratorDrastically reduce the time needed to create customized, rigged and ready-to-animate 3D characters with Autodesk® Character Generator; a new, easy-to-use, web-based service. With Character Generator, users have control over a character’s body, face, clothes and hair, and can then generate their customized character for use in popular animation packages: Autodesk® Maya®, Autodesk® Maya LT™, and Autodesk® 3ds Max® software as well as in game engines like Unity.

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Autodesk at OscarGreat movies are defined by great stories and increasingly, great storytelling is being empowered by digital technology. Autodesk, Inc. media and entertainment staff and software played a starring role in the creation of many of this year’s Academy Award nominees across many categories and were recognized by the Academy of Motion Picture Arts and Sciences with two Scientific and Technical Achievement Awards (Sci-Tech Awards).
The Academy honored Autodesk Mudbox, 3D sculpting software, with an Academy Certificate for its powerful new design capabilities and its contribution to multi-resolution digital sculpting. Additionally, the Academy awarded FiLMBOX, the foundation of Autodesk MotionBuilder, with an Academy Plaque for its innovative architecture that was the basis for the development and evolution of virtual production. Autodesk scientists, designers and technologies have been similarly recognized five times in past Scientific and Technical awards ceremonies.

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Fur Guides PainterFur Guides Painter is a new tool, which will drastically speed your hair&Fur and Ornatrix workflow.
If like me you are tired to try to brush Hair&Fur using the given brushes, because it just takes too longto have the results your need, this tool is definitely for you.
You will almost never have to use the hair&Fur or ornatrix brushes anymore, and your fur styling will never take more than 10mins or less.
This tool will let you concentrate on the shading and the look of your fur.

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NVIDIA GeForce GTX 750 TiNVIDIA today introduced the first GPUs based on its new Maxwell™ graphics architecture, which deliver amazing gaming performance in extremely power-efficient designs.
The new NVIDIA® GeForce® GTX™ 750 Ti and GTX 750 GPUs showcase the ability of this first-generation Maxwell architecture to do more with less.
A GeForce GTX 750 Ti running at 1080p resolution doubles the performance and uses half the power of the GTX 550 Ti, which was built with the Fermi architecture, and is one of the most used NVIDIA GPUs, according to the Steam Hardware Survey.
The GTX 750 Ti also approximates the performance of the GeForce GTX 480 -- a $499 flagship product also based on the Fermi architecture -- while consuming only one-fourth the power, or 60 watts.
The GTX 750 Ti GPU's small physical design -- at only 5.7-inches long -- doesn't require an internal power connector. Thus, gamers with PCs equipped with integrated graphics or other small form-factor designs can switch over for a great gaming experience at 1080p, without needing to upgrade their power supply or deal with increased energy costs.
Because the GTX 750 Ti consumes so little power, it runs extremely quietly and generates very little heat, making it perfect for use in home theater PCs, as well.
The GTX 750 Ti and 750 GPUs also include support for NVIDIA's breakthrough GameWorks™ program and unique gaming technologies, including:
- ShadowPlay™, which lets gamers capture and share their gaming experiences on Twitch and other online sites,
- G-SYNC™ display technology, for smooth, stutter-free gaming visuals, and
- GameStream™, which allows gamers to stream their favorite PC games to NVIDIA SHIELD for high-performance gaming on the go.
The NVIDIA GeForce GTX 750 Ti and GTX 750 GPUs are now available from the world's leading add-in card suppliers, including ASUS, Colorful, EVGA, Gainward, Galaxy, Gigabyte, Innovision 3D, MSI, Palit, PNY and Zotac. Partner participation will vary by region. Pricing is expected to start at $119 for the GTX 750, $139 for the 1GB GTX 750 Ti and $149 for the 2GB GTX 750 Ti.

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MassFX ToolkitThe Massfx Toolkit is a scripted plugin that extends the capabilities of MassFX for 3dsmax.  Massfx in 3ds max can be cumbersome and difficult to art direct and manage. This toolkit automates a lot of the processes and makes using Massfx in production easy and fun. It supports 3dsMax 2014 & MassFX only.
Version 1.15 Updates & new features:
Updated – Collision selection Scale in the object manager. This feature will now update the collision meshes on all types.
New - Physical Materials have been added to the “Extras” menu
New - Capture Transforms have been added to the “Extras” menu. This feature goes beyond the native massfx capture transforms. You can “Set Initial State”, “Reset State”, & “Grab State”

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Evermotion Archmodels Vol. 139Archmodels vol. 139 includes 44 sets of professional, highly detailed 3d models for architectural visualizations. This collection comes with high quality living room props and gadgets with all textures and materials.
Formats: max, c4d, obj (simple object without textures and materials (with mapping included)), fbx (simple object without materials (with mapping and textures included)), Mental Ray *.max (with textures and shaders), Scanline *.max (with textures and shaders), Advanced Render *.c4d (object prepared for C4d renderer with Cinema 4D R11.5 or higher (with textures and shaders)), V-Ray *.c4d (object prepared for V-Ray 1.1 with Cinema 4D R11.5 (with textures and shaders)), V-Ray *.max, (2.0 or higher - with textures and shaders).
Cinema 4D R11.5 or higher, .max 2011 or higher.
Price: 120 EUR

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HP Z1 G2HP unveiled the second generation of the world’s first and only all-in-one workstation with a 27-inch diagonal display, the HP Z1, now available with Windows® 8 Touch and Intel® ThunderboltTM 2 capabilities—making it HP’s  most powerful, innovative and fully featured all-in-one workstation.
Ideal for knowledge workers and specialists in CAD, graphic arts and university education, the HP Z1G2 offers fast data transfer speeds for compute-intensive workloads and new technologies like Thunderbolt offer the flexibility for high-performance external expandability. Whether it’s being used by an engineer creating 3-D components, an architect designing buildings or a videographer editing event footage, the HP Z1G2 gives creative professionals the power they need to bring ideas to life faster.
HP is the only workstation vendor to offer Thunderbolt as an option across both desktop and mobile workstations. Thunderbolt enables cutting-edge creative work, and the addition of this technology to the HP Z1 G2 expands HP’s leadership in innovation and demonstrates its commitment to the professional market.
The HP Z1 features Intel integrated HD Graphics, 4th Generation Intel Xeon® and Core™ processors, ECC memory, and RAID storage options, providing users with more reliability and performance. Additionally, the HP Z1 features the latest NVIDIA Mobile Quadro GPUs for professional use and the best graphics performance for demanding applications. All HP Z Workstations are tested and certified for professional applications.

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Deadline 6.1Thinkbox Software has launched a new version of the company's production-proven high-volume data management solution, Deadline 6.1. Compatible across all platforms, the release leverages the efficient UI and flexible database backend introduced in Deadline 6 and features improved stability, enhanced housecleaning operations and faster job submission.
With highly optimized functions that can perform more than 10x faster, the significant update can also be easily scaled up to support thousands of machines. Additionally, Deadline 6.1 incorporates Draft 1.1, the latest iteration of Thinkbox’s lightweight compositing and video processing plug-in designed to automate typical post-render tasks, which now includes improved OpenEXR support.
A scalable process management tool, Deadline ensures that jobs run efficiently across workstations regardless of their geographical locations to save time, energy and money. As the leading render management software in the visual effects industry, it is also used to manage compute resources in engineering and business markets.

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V-Ray 3.0 for 3ds MaxToday’s launch of Chaos Group’s V-Ray 3.0 for 3ds Max continues the company’s goals of making speed and simplicity accessible to all artists. With significant optimizations to the ray tracing core, Brute Force GI, Progressive Path Tracing, Reflections, Refractions and more are running up to 5x faster; while the new Progressive Production Renderer brings a new era of fast set-ups and quick iterations.
Simplicity starts with V-Ray 3.0’s new interface. Designed with new and experienced users in mind, three UI modes (Basic, Advanced, and Expert) can be selected to match an artist’s preference. The new V-Ray toolbar includes Quick Settings with dropdowns for production-ready presets for common uses like Archviz Exterior, Archviz Interior, and VFX. Settings for Quality and Shading Rate can be fine-tuned with easy-to-use sliders, making the entire process highly intuitive.
According to beta testers, the speed at which V-Ray 3.0 can produce high-res stills and animations is generating a buzz in the design community. “V-Ray 3.0’s new Progressive Renderer was the talk of our recent 3ds Max London User Group,” said David Bullock, Partner at creative agency Hayes Davidson. “Iterating in real-time should really help speed up our workflow, and we’re definitely looking forward to putting it into production.”
VFX artists will find that V-Ray 3.0 offers improved Subsurface Scattering (SSS) including options for object-based and ray traced illumination, faster hair rendering speeds (up to 15x), view-dependent tessellation that automatically smoothes hair curves, and a dedicated Skin Shader with layered reflections. Now with UDIM and UVTILE support, it’s even easier to move MARI and Autodesk® Mudbox® assets into V-Ray.
V-Ray 3.0 offers a number of additional workflow shortcuts, technical advances and support for open sources technologies. These include: Render Mask, Reflection/ Refraction Trace Sets, Max Ray Intensity, Probabilistic Lights, V-Ray RT GPU, V-Ray Frame Buffer.
Open Source Technologies: Alembic integration with support for hair and particles, Deep Data output support including OpenEXR 2.0, Ptex object-space vector displacement support, Open Shading Language (OSL) support for programmable shaders, OpenColorIO support for advanced color management.
V-Ray 3.0 for 3ds Max is available now. V-Ray 2.0 upgrades start at $420/€300 and the full Workstation license price will be $1,050/€750. As upgrade bundle prices vary, customers should contact their local reseller, Chaos Group representative, or use the new upgrade calculator to see what option fits their needs best.

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Sony Pictures ImageworksContinuing its recent pattern of contraction, Sony Pictures Imageworks is closing Imageworks India in Chennai.
In answer to a query from Variety, Sony issued the following statement: “Sony Pictures Imageworks will not renew its lease in Chennai, India when it expires in March. This facility made significant contributions to such productions as ‘MIB3′ and the upcoming ‘The Amazing Spider-Man 2.’ Imageworks is committed to its headquarters in Culver City and facility in Vancouver, BC.”
Imageworks India was launched when Sony acquired Indian animation studio FrameFlow in 2007. Veteran vfx producer Joe Gareri was hired as general manager of Imageworks India and Imageworks’ web site still lists him in that role. Imageworks did not disclose the number of employees who will lose their jobs but insiders say the Chennai branch had around 100 employees, very few of whom will be relocated.
The Imageworks web site boasts that “The Imageworks India satellite office is located in the International Tech Park Chennai. A state of the art digital pipeline is completely integrated with Imageworks Culver City headquarters.”
At around the same time it expanded to India, Imageworks also opened an outpost in New Mexico. That branch closed in 2012. Recently the company has been relocating jobs to its Vancouver office, though some Imageworks employees say they fear that more layoffs are inevitable as Sony Pictures looks to cut $250 million in costs.

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